head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A modern arcade flight game of high-speed dogfights, drones, and dramatic canyon runs.

Execution · Practiced Mastery
A one-button Kirby racer whose chaotic City Trial mode became a cult multiplayer favourite.
Ace Combat 7: Skies Unknown leans Execution (Practiced Mastery); Kirby Air Ride leans Execution (Practiced Mastery).
Ace Combat 7: Skies Unknown leans a little harder on execution, though the gap is small.
Ace Combat 7: Skies Unknown
Tight dogfighting and missile-dodge timing
Kirby Air Ride
Charge-boost timing and machine handling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Ace Combat 7: Skies Unknown
Campaign AI scripted; small PvP scene adds little
Kirby Air Ride
Local multiplayer rivals add light prediction
Kirby Air Ride leans a little harder on variance, though the gap is small.
Ace Combat 7: Skies Unknown
Cloud cover gimmicks are learnable
Kirby Air Ride
City Trial patch and event randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Ace Combat 7: Skies Unknown
Aircraft tree and loadout routing matter
Kirby Air Ride
Machine stats and course lines are mappable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.