head to head
Act of War: Direct ActionvsGuild Wars 2
Act of War: Direct Action leans Optimization (Practiced Mastery); Guild Wars 2 leans Optimization (Practiced Mastery).
Act of War: Direct ActionGuild Wars 2
Axis by axis
Execution5 vs 6
Guild Wars 2 leans harder on execution: Dodge timing and active combat define moment-to-moment play
Reads5 vs 4
Act of War: Direct Action leans harder on reads: Multiplayer build orders can be scouted and countered adaptively
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

