head to head
Adventure Island IIvsPsychonauts
Adventure Island II leans Execution (Practiced Mastery); Psychonauts leans Execution (Practiced Mastery).
Adventure Island IIPsychonauts
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Adventure Island II leans harder on variance: Egg contents and dinosaur drops add light randomness
Optimization5 vs 4
Adventure Island II leans harder on optimization: Dinosaur inventory management and route choice across islands
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

