head to head
Adventure Island IIvsRatchet & Clank: Rift Apart
Adventure Island II leans Execution (Practiced Mastery); Ratchet & Clank: Rift Apart leans Optimization (Practiced Mastery).
Adventure Island IIRatchet & Clank: Rift Apart
Axis by axis
Execution6 vs 5
Adventure Island II leans harder on execution: Momentum-heavy jumps and constant hunger timer pressure
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 6
Ratchet & Clank: Rift Apart leans harder on optimization: Weapon leveling and bolt economy reward planned play.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

