head to head

Adventure Time: Explore the Dungeon Because I Don't Know! cover artvsMetro: Last Light Redux cover art

Adventure Time: Explore the Dungeon Because I Don't Know!vsMetro: Last Light Redux

Adventure Time: Explore the Dungeon Because I Don't Know! leans Execution (Practiced Mastery); Metro: Last Light Redux leans Execution (Practiced Mastery).

EXECUTION4 /10READS0 /10VARIANCE3 /10OPTIMIZATION4 /10
Adventure Time: Explore the Dungeon Because I Don't Know!Metro: Last Light Redux

Axis by axis

Execution4 vs 5

Metro: Last Light Redux leans harder on execution: aim and stealth timing matter

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization4 vs 5

Metro: Last Light Redux leans harder on optimization: resource management and routing solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Adventure Time: Explore the Dungeon Because I Don't Know!

full breakdown

Metro: Last Light Redux