head to head

AdventureQuest cover artvsThe Curse of Monkey Island cover art

AdventureQuestvsThe Curse of Monkey Island

AdventureQuest leans Optimization (Pure Optimization); The Curse of Monkey Island leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE4 /10OPTIMIZATION7 /10
AdventureQuestThe Curse of Monkey Island

Axis by axis

Execution1 vs 0

AdventureQuest leans harder on execution: Turn-based clicking; timing is irrelevant.

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 3

AdventureQuest leans harder on variance: Hit rolls and drop RNG swing fights.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

AdventureQuest

full breakdown

The Curse of Monkey Island