head to head

Adventures of Lolo 2 cover artvsBraid cover art

Adventures of Lolo 2vsBraid

Adventures of Lolo 2 leans Optimization (Pure Optimization); Braid leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE0 /10OPTIMIZATION8 /10
Adventures of Lolo 2Braid

Axis by axis

Execution3 vs 4

Braid leans harder on execution: Precise jumps and time-rewind timing are load-bearing

Reads0 vs 0

Even - both lean on reads about the same.

Variance0 vs 0

Even - both lean on variance about the same.

Optimization8 vs 9

Braid leans harder on optimization: Understanding each world's time-manipulation rule and its exact solution is the game

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Adventures of Lolo 2

full breakdown

Braid