head to head
AFK JourneyvsEarthBound
AFK Journey leans Optimization (Pure Optimization); EarthBound leans Optimization (Pure Optimization).
AFK JourneyEarthBound
Axis by axis
Execution1 vs 2
EarthBound leans harder on execution: Rolling HP meter has very mild timing implication
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

