head to head
Afterfall: InsanityvsThe Last of Us
Afterfall: Insanity leans Execution (Practiced Mastery); The Last of Us leans Execution (Practiced Mastery).
Afterfall: InsanityThe Last of Us
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 1
The Last of Us leans harder on reads: Enemy AI searches but follows mappable routines
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 5
The Last of Us leans harder on optimization: Resource crafting and encounter routing
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

