head to head

Agarest: Generations of War cover artvsDragon Age: Origins cover art

Agarest: Generations of WarvsDragon Age: Origins

Agarest: Generations of War leans Optimization (Pure Optimization); Dragon Age: Origins leans Optimization (Pure Optimization).

EXECUTION1 /10READS2 /10VARIANCE3 /10OPTIMIZATION8 /10
Agarest: Generations of WarDragon Age: Origins

Axis by axis

Execution1 vs 2

Dragon Age: Origins leans harder on execution: Tactical pause combat, low input demand

Reads2 vs 1

Agarest: Generations of War leans harder on reads: Enemies follow scripted AI, not adaptive

Variance3 vs 3

Even - both lean on variance about the same.

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Agarest: Generations of War

full breakdown

Dragon Age: Origins