head to head

Age of Conan: Unchained cover artvsMetal Gear Solid V: The Phantom Pain cover art

Age of Conan: UnchainedvsMetal Gear Solid V: The Phantom Pain

Age of Conan: Unchained leans Optimization (Practiced Mastery); Metal Gear Solid V: The Phantom Pain leans Optimization (Practiced Mastery).

EXECUTION5 /10READS3 /10VARIANCE3 /10OPTIMIZATION7 /10
Age of Conan: UnchainedMetal Gear Solid V: The Phantom Pain

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads3 vs 2

Age of Conan: Unchained leans harder on reads: PvP requires reading human opponents somewhat

Variance3 vs 3

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Age of Conan: Unchained

full breakdown

Metal Gear Solid V: The Phantom Pain