head to head

Age of Conan: Unchained cover artvsMount & Blade: Warband cover art

Age of Conan: UnchainedvsMount & Blade: Warband

Age of Conan: Unchained leans Optimization (Practiced Mastery); Mount & Blade: Warband leans Optimization (Pure Optimization).

EXECUTION5 /10READS3 /10VARIANCE3 /10OPTIMIZATION7 /10
Age of Conan: UnchainedMount & Blade: Warband

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads3 vs 2

Age of Conan: Unchained leans harder on reads: PvP requires reading human opponents somewhat

Variance3 vs 3

Even - both lean on variance about the same.

Optimization7 vs 8

Mount & Blade: Warband leans harder on optimization: Trade routes, troop trees, and fief management are solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Age of Conan: Unchained

full breakdown

Mount & Blade: Warband