head to head
Age of Conan: UnchainedvsWarcraft: Orcs & Humans
Age of Conan: Unchained leans Optimization (Practiced Mastery); Warcraft: Orcs & Humans leans Optimization (Practiced Mastery).
Age of Conan: UnchainedWarcraft: Orcs & Humans
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads3 vs 4
Warcraft: Orcs & Humans leans harder on reads: Human multiplayer adds genuine build mind games
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

