head to head
Age of Darkness: Final StandvsTerraria
Age of Darkness: Final Stand leans Optimization (Pure Optimization); Terraria leans Optimization (Pure Optimization).
Age of Darkness: Final StandTerraria
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads1 vs 0
Age of Darkness: Final Stand leans harder on reads: Nightmare hordes pathe predictably; no adaptive adversary
Variance4 vs 3
Age of Darkness: Final Stand leans harder on variance: Map layout and night events are hidden until scouted
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

