head to head
Age of Empires II: Definitive Edition asks more than Empire Earth, and the gap is execution.

Optimization · Grand Arena
The genre-defining historical RTS, still alive on the ladder.

Optimization · Mind & Math
14-epoch RTS where economic scaling, epoch-rush timing, and civilization counter-picks span stone age to future war.
Age of Empires II: Definitive Edition leans Optimization (Grand Arena); Empire Earth leans Optimization (Mind & Math).
Age of Empires II: Definitive Edition leans clearly harder on execution.
Age of Empires II: Definitive Edition
micro and macro APM at high ladder
Empire Earth
Epoch-spanning army micro and hero management need consistent attention
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Age of Empires II: Definitive Edition
PvP ladder rewards adaptation
Empire Earth
Opponent epoch rush and civilization bonuses must be predicted
Empire Earth leans a little harder on variance, though the gap is small.
Age of Empires II: Definitive Edition
random map spawns minor
Empire Earth
Map resource distribution adds uncertainty at start; converges quickly
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Age of Empires II: Definitive Edition
civ build orders deeply mapped
Empire Earth
Epoch advancement timing and citizen allocation are near-optimally solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.