head to head
Age of Empires II: The Age of KingsvsStarCraft 64
Age of Empires II: The Age of Kings leans Optimization (Grand Arena); StarCraft 64 leans Optimization (Grand Arena).
Age of Empires II: The Age of KingsStarCraft 64
Axis by axis
Execution6 vs 7
StarCraft 64 leans harder on execution: Macro-micro speed matters even hampered by N64 controls
Reads7 vs 6
Age of Empires II: The Age of Kings leans harder on reads: High-level play is predicting human openings
Variance4 vs 4
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

