head to head

Age of Empires II: The Age of Kings cover artvsWarcraft III: Reforged cover art

Age of Empires II: The Age of KingsvsWarcraft III: Reforged

Age of Empires II: The Age of Kings leans Optimization (Grand Arena); Warcraft III: Reforged leans Reads (Grand Arena).

EXECUTION6 /10READS7 /10VARIANCE4 /10OPTIMIZATION8 /10
Age of Empires II: The Age of KingsWarcraft III: Reforged

Axis by axis

Execution6 vs 7

Warcraft III: Reforged leans harder on execution: Hero micro and creep-juke timing are mechanically demanding

Reads7 vs 8

Warcraft III: Reforged leans harder on reads: Human opponents adapt hero combos and harassment patterns constantly

Variance4 vs 3

Age of Empires II: The Age of Kings leans harder on variance: Fog, map gen, civ matchups

Optimization8 vs 7

Age of Empires II: The Age of Kings leans harder on optimization: Build orders refined over two decades

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Age of Empires II: The Age of Kings

full breakdown

Warcraft III: Reforged