head to head
Age of Empires IVvsInjustice: Gods Among Us
Age of Empires IV leans Optimization (Grand Arena); Injustice: Gods Among Us leans Reads (Grand Arena).
Age of Empires IVInjustice: Gods Among Us
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads7 vs 8
Injustice: Gods Among Us leans harder on reads: Clash wager reads and opponent pattern prediction against humans
Variance2 vs 1
Age of Empires IV leans harder on variance: map gen minor
Optimization8 vs 6
Age of Empires IV leans harder on optimization: civ build orders well solved
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

