head to head

Age of Empires IV cover artvsStarCraft cover art

Age of Empires IVvsStarCraft

Age of Empires IV leans Optimization (Grand Arena); StarCraft leans Optimization (Grand Arena).

EXECUTION7 /10READS7 /10VARIANCE2 /10OPTIMIZATION8 /10
Age of Empires IVStarCraft

Axis by axis

Execution7 vs 7

Even - both lean on execution about the same.

Reads7 vs 6

Age of Empires IV leans harder on reads: 1v1 ladder vs adapting humans

Variance2 vs 1

Age of Empires IV leans harder on variance: map gen minor

Optimization8 vs 9

StarCraft leans harder on optimization: build orders and economy are near-solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Age of Empires IV

full breakdown

StarCraft