head to head
Age of Empires: OnlinevsBrütal Legend
Age of Empires: Online leans Optimization (Pure Optimization); Brütal Legend leans Optimization (Practiced Mastery).
Age of Empires: OnlineBrütal Legend
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads4 vs 3
Age of Empires: Online leans harder on reads: reading human opponents' strategies and timing
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 6
Age of Empires: Online leans harder on optimization: build orders and tech trees are solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

