head to head
Age of Empires: The Age of KingsvsClash of Clans
Age of Empires: The Age of Kings leans Optimization (Pure Optimization); Clash of Clans leans Optimization (Pure Optimization).
Age of Empires: The Age of KingsClash of Clans
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads4 vs 3
Age of Empires: The Age of Kings leans harder on reads: Wireless multiplayer adds real opponent prediction when used
Variance2 vs 3
Clash of Clans leans harder on variance: Matchmaking and unseen traps add uncertainty
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

