head to head
Age of Mythology: RetoldvsWarcraft III: Reign of Chaos
Age of Mythology: Retold leans Reads (Grand Arena); Warcraft III: Reign of Chaos leans Optimization (Grand Arena).
Age of Mythology: RetoldWarcraft III: Reign of Chaos
Axis by axis
Execution6 vs 7
Warcraft III: Reign of Chaos leans harder on execution: Micro of heroes and units decides fights
Reads7 vs 7
Even - both lean on reads about the same.
Variance5 vs 3
Age of Mythology: Retold leans harder on variance: God power availability and favor generation add opaque randomness
Optimization7 vs 8
Warcraft III: Reign of Chaos leans harder on optimization: Build orders, creeping routes, and matchup theory run deep
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

