head to head
Age of MythologyvsStronghold: Warlords
Age of Mythology leans Optimization (Mind & Math); Stronghold: Warlords leans Optimization (Mind & Math).
Age of MythologyStronghold: Warlords
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads6 vs 6
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization8 vs 7
Age of Mythology leans harder on optimization: God choices and favor economy reward planning
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

