head to head
Age of MythologyvsTotal War: Arena
Age of Mythology leans Optimization (Mind & Math); Total War: Arena leans Reads (Mind & Math).
Age of MythologyTotal War: Arena
Axis by axis
Execution5 vs 4
Age of Mythology leans harder on execution: Standard RTS micro demands
Reads6 vs 6
Even - both lean on reads about the same.
Variance4 vs 3
Age of Mythology leans harder on variance: Fog of war and random maps
Optimization8 vs 6
Age of Mythology leans harder on optimization: God choices and favor economy reward planning
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

