head to head
Age of Wonders: PlanetfallvsFire Emblem: Awakening
Age of Wonders: Planetfall leans Optimization (Pure Optimization); Fire Emblem: Awakening leans Optimization (Pure Optimization).
Age of Wonders: PlanetfallFire Emblem: Awakening
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads2 vs 1
Age of Wonders: Planetfall leans harder on reads: AI opponents follow personality scripts without adaptive modelling
Variance5 vs 5
Even - both lean on variance about the same.
Optimization9 vs 8
Age of Wonders: Planetfall leans harder on optimization: Faction modding, tech paths, and op synergies form deep optimization space
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

