head to head

Age of Wonders cover artvsMight & Magic: Heroes VI cover art

Age of WondersvsMight & Magic: Heroes VI

Age of Wonders leans Optimization (Pure Optimization); Might & Magic: Heroes VI leans Optimization (Pure Optimization).

EXECUTION1 /10READS3 /10VARIANCE3 /10OPTIMIZATION9 /10
Age of WondersMight & Magic: Heroes VI

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads3 vs 3

Even - both lean on reads about the same.

Variance3 vs 4

Might & Magic: Heroes VI leans harder on variance: combat rolls and map resources random

Optimization9 vs 8

Age of Wonders leans harder on optimization: Economy, stack-building and terrain tactics are the whole game

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Age of Wonders

full breakdown

Might & Magic: Heroes VI