head to head
Aggressive InlinevsDonkey Kong
Aggressive Inline leans Execution (Practiced Mastery); Donkey Kong leans Execution (Practiced Mastery).
Aggressive InlineDonkey Kong
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Donkey Kong leans harder on variance: Barrel bounces add slight unpredictability
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

