head to head

AI War: Fleet Command cover artvsClash of Clans cover art

AI War: Fleet CommandvsClash of Clans

AI War: Fleet Command leans Optimization (Pure Optimization); Clash of Clans leans Optimization (Pure Optimization).

EXECUTION2 /10READS3 /10VARIANCE3 /10OPTIMIZATION10 /10
AI War: Fleet CommandClash of Clans

Axis by axis

Execution2 vs 1

AI War: Fleet Command leans harder on execution: Pausable RTS; clicks never define a campaign's outcome

Reads3 vs 3

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization10 vs 8

AI War: Fleet Command leans harder on optimization: Managing aggression and fleet logistics at scale is the whole game

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

AI War: Fleet Command

full breakdown

Clash of Clans