head to head
Akalabeth: World of DoomvsBeholder
Akalabeth: World of Doom leans Optimization (Systems & Chaos); Beholder leans Optimization (Pure Optimization).
Akalabeth: World of DoomBeholder
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization6 vs 7
Beholder leans harder on optimization: Money, time, and blackmail decision routing
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

