head to head
AladdinvsZombie Army 4: Dead War
Aladdin leans Execution (Pure Mechanics); Zombie Army 4: Dead War leans Execution (Practiced Mastery).
AladdinZombie Army 4: Dead War
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Zombie Army 4: Dead War leans harder on variance: Spawn variation and elite placement shuffle runs
Optimization4 vs 5
Zombie Army 4: Dead War leans harder on optimization: Loadout perks, trap placement, score-chain knowledge
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

