head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Survival horror detective story braiding two protagonists across realities.

Execution · Practiced Mastery
The template Far Cry: outposts, predators, and a tropical sandbox.
Alan Wake 2 leans Execution (Practiced Mastery); Far Cry 3 leans Execution (Practiced Mastery).
Far Cry 3 leans a little harder on execution, though the gap is small.
Alan Wake 2
Flashlight-and-shoot timing matters under pressure.
Far Cry 3
Shooting and stealth fundamentals matter.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Alan Wake 2
Taken enemies follow scripted patterns.
Far Cry 3
Pirate AI uses fixed alert patterns.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Alan Wake 2
Resource drops and mind-place clues vary.
Far Cry 3
Wildlife and outpost spawns randomized.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Alan Wake 2
Sparse upgrades; mostly narrative gating.
Far Cry 3
Skill trees and weapon mods quickly mastered.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.