head to head
Grand Theft Auto V asks more than Alan Wake Remastered, and the gap is reads.

Execution · Practiced Mastery
A narrative horror-thriller where atmosphere and light combat support the story.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.
Alan Wake Remastered leans Execution (Practiced Mastery); Grand Theft Auto V leans Execution (Practiced Mastery).
Grand Theft Auto V leans a little harder on execution, though the gap is small.
Alan Wake Remastered
light-and-shoot combat timing
Grand Theft Auto V
Driving and shooting demand decent inputs.
Grand Theft Auto V leans clearly harder on reads.
Alan Wake Remastered
scripted enemies, no adaptation
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Alan Wake Remastered
enemy spawn placement varies
Grand Theft Auto V
Some mission and lobby randomness.
Grand Theft Auto V leans a little harder on optimization, though the gap is small.
Alan Wake Remastered
resource management lightly solvable
Grand Theft Auto V
Heists, money loops, builds learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.