head to head
Alan WakevsTrespasser
Alan Wake leans Execution (Practiced Mastery); Trespasser leans Execution (Practiced Mastery).
Alan WakeTrespasser
Axis by axis
Execution4 vs 5
Trespasser leans harder on execution: awkward physics-based aiming and movement
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 3
Alan Wake leans harder on optimization: Resource management and set encounters learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

