head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A Hitman-style Cold War stealth game about a KGB assassin working sandboxed kill missions.

Optimization · Pure Optimization
A watercolor tactical RPG mixing turn-based command with real-time aiming.
Alekhine's Gun leans Optimization (Pure Optimization); Valkyria Chronicles leans Optimization (Pure Optimization).
Alekhine's Gun leans a little harder on execution, though the gap is small.
Alekhine's Gun
Timing takedowns matters less than planning them
Valkyria Chronicles
Manual third-person aiming inside turns helps
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Alekhine's Gun
NPC routines are clockwork, never reactive learning
Valkyria Chronicles
Enemy AI is scripted and exploitable
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Alekhine's Gun
First visits hide patrol routines and disguise rules
Valkyria Chronicles
Accuracy rolls and interception fire add noise
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Alekhine's Gun
Mapping routines and disguises reduces missions to solved puzzles
Valkyria Chronicles
Unit positioning, class use, and turn routing dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.