head to head
Alex Kidd in Miracle WorldvsMario Bros.
Alex Kidd in Miracle World leans Execution (Pure Mechanics); Mario Bros. leans Execution (Pure Mechanics).
Alex Kidd in Miracle WorldMario Bros.
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 2
Alex Kidd in Miracle World leans harder on variance: Rock-paper-scissors bosses random until memorised
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

