head to head
Alice: Madness ReturnsvsFantastic Dizzy
Alice: Madness Returns leans Execution (Practiced Mastery); Fantastic Dizzy leans Optimization (Practiced Mastery).
Alice: Madness ReturnsFantastic Dizzy
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Fantastic Dizzy leans harder on variance: Item locations are hidden only on a first playthrough
Optimization5 vs 6
Fantastic Dizzy leans harder on optimization: Item-routing across the world is the real puzzle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

