head to head
Alice: Madness ReturnsvsFinal Fight
Alice: Madness Returns leans Execution (Practiced Mastery); Final Fight leans Execution (Practiced Mastery).
Alice: Madness ReturnsFinal Fight
Axis by axis
Execution5 vs 6
Final Fight leans harder on execution: Crowd-control timing and throw spacing
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Final Fight leans harder on variance: Minor enemy placement randomness
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

