head to head
Alice: Madness ReturnsvsGenji: Days of the Blade
Alice: Madness Returns leans Execution (Practiced Mastery); Genji: Days of the Blade leans Execution (Practiced Mastery).
Alice: Madness ReturnsGenji: Days of the Blade
Axis by axis
Execution5 vs 6
Genji: Days of the Blade leans harder on execution: Combo timing and Kamui button sequences carry combat
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

