head to head
Alice: Madness ReturnsvsSenran Kagura: Estival Versus
Alice: Madness Returns leans Execution (Practiced Mastery); Senran Kagura: Estival Versus leans Execution (Practiced Mastery).
Alice: Madness ReturnsSenran Kagura: Estival Versus
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 1
Senran Kagura: Estival Versus leans harder on reads: Versus mode exists but matchmaking is thin; mostly scripted mobs
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

