head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Macabre Wonderland platformer where Alice slices through her own broken psyche chapter by chapter.

Execution · Practiced Mastery
A campy 16-bit run-and-gun about rescuing neighbors from B-movie monsters.
Alice: Madness Returns leans Execution (Practiced Mastery); Zombies Ate My Neighbors leans Execution (Practiced Mastery).
Zombies Ate My Neighbors leans a little harder on execution, though the gap is small.
Alice: Madness Returns
Float-platforming and weapon-switch combat ask moderate precision
Zombies Ate My Neighbors
Dodging monsters while sniping with squirt guns
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Alice: Madness Returns
Wonderland enemies attack on fixed tells
Zombies Ate My Neighbors
Monster movie AI is fully patterned
Zombies Ate My Neighbors leans a little harder on variance, though the gap is small.
Alice: Madness Returns
Hidden collectibles are one-time discoveries
Zombies Ate My Neighbors
Victim placement varies slightly per level
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Alice: Madness Returns
Weapon upgrades and enemy counters are quickly mapped
Zombies Ate My Neighbors
Weapon-versus-monster matchups and level routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.