head to head
Alien CrushvsFlatOut 2
Alien Crush leans Execution (Practiced Mastery); FlatOut 2 leans Execution (Pure Mechanics).
Alien CrushFlatOut 2
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 1
FlatOut 2 leans harder on reads: No adaptive opposition worth modeling
Variance3 vs 3
Even - both lean on variance about the same.
Optimization5 vs 4
Alien Crush leans harder on optimization: Learning table targets and bonus rooms pays off
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

