head to head
Alien: IsolationvsPhasmophobia
Alien: Isolation leans Variance (Systems & Chaos); Phasmophobia leans Variance (Systems & Chaos).
Alien: IsolationPhasmophobia
Axis by axis
Execution3 vs 1
Alien: Isolation leans harder on execution: Stealth movement, low mechanical bar
Reads2 vs 1
Alien: Isolation leans harder on reads: Alien has heuristics but doesn't truly model you
Variance7 vs 7
Even - both lean on variance about the same.
Optimization5 vs 6
Phasmophobia leans harder on optimization: Evidence trees and equipment loadouts are solvable checklists.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

