head to head

Alien: Isolation cover artvsR.E.P.O. cover art

Alien: IsolationvsR.E.P.O.

Alien: Isolation leans Variance (Systems & Chaos); R.E.P.O. leans Variance (Systems & Chaos).

EXECUTION3 /10READS2 /10VARIANCE7 /10OPTIMIZATION5 /10
Alien: IsolationR.E.P.O.

Axis by axis

Execution3 vs 4

R.E.P.O. leans harder on execution: Physics-based carrying of fragile loot punishes clumsy hands

Reads2 vs 1

Alien: Isolation leans harder on reads: Alien has heuristics but doesn't truly model you

Variance7 vs 7

Even - both lean on variance about the same.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Alien: Isolation

full breakdown

R.E.P.O.