head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Mowing scripted alien hordes while optimising stats and weapon spending.

Execution · Practiced Mastery
Open-galaxy entry whose mobile combat outshines its exploration loop.
Alien Shooter 2 Conscription leans Execution (Practiced Mastery); Mass Effect: Andromeda leans Execution (Practiced Mastery).
Alien Shooter 2 Conscription leans a little harder on execution, though the gap is small.
Alien Shooter 2 Conscription
Kiting and shooting dense hordes rewards clean control
Mass Effect: Andromeda
jump-jet mobility raises the combat ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Alien Shooter 2 Conscription
Monsters charge in scripted waves
Mass Effect: Andromeda
kett follow fixed AI routines
Mass Effect: Andromeda leans a little harder on variance, though the gap is small.
Alien Shooter 2 Conscription
Spawns are fixed per mission once seen
Mass Effect: Andromeda
exploration surprises only on first visit
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Alien Shooter 2 Conscription
Stat builds and weapon economy decide horde survivability
Mass Effect: Andromeda
profile swapping and research crafting systems
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.