head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Pure Mechanics
An asymmetric FPS with three interlocking campaigns as marine, alien, and predator on the same colony.

Execution · Pure Mechanics
A side-scrolling survival racer testing reflexes against a procedurally generated landscape.
Aliens vs. Predator 2 leans Execution (Pure Mechanics); Dino Run leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Aliens vs. Predator 2
Wall-crawling aliens and panicked marines test raw aim
Dino Run
Reacting to obstacles at speed is pure reflex
Aliens vs. Predator 2 leans a little harder on reads, though the gap is small.
Aliens vs. Predator 2
Cross-species multiplayer rewards outguessing human opponents
Dino Run
Multiplayer racing rewards minor anticipation of rivals
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Aliens vs. Predator 2
Motion tracker pings and dark corridors conceal threats
Dino Run
Procedural terrain creates unpredictable hazards each run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Aliens vs. Predator 2
Species matchup knowledge and map control are learnable
Dino Run
Learning to read terrain and conserve momentum helps
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.