head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A naval strategy-action hybrid testing fleet management and conquest planning.

Optimization · Pure Optimization
Free-to-play action MMORPG where gear progression eclipses moment-to-moment skill.
All Guns on Deck leans Optimization (Pure Optimization); Neverwinter leans Optimization (Pure Optimization).
Neverwinter leans a little harder on execution, though the gap is small.
All Guns on Deck
Light action combat with modest timing demands
Neverwinter
Action-combat dodges and rotations, fairly lenient
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
All Guns on Deck
Faction AI is scripted, no adaptive prediction
Neverwinter
Light PvP modes exist
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
All Guns on Deck
Battle outcomes have some rolled randomness
Neverwinter
Loot drops and enchant rolls
Neverwinter leans a little harder on optimization, though the gap is small.
All Guns on Deck
Fleet management and strategic conquest is the core layer
Neverwinter
Gear-score grind and build optimization dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.