head to head

Allods Online cover artvsThe Elder Scrolls IV: Oblivion cover art

Allods OnlinevsThe Elder Scrolls IV: Oblivion

Allods Online leans Optimization (Pure Optimization); The Elder Scrolls IV: Oblivion leans Optimization (Pure Optimization).

EXECUTION2 /10READS3 /10VARIANCE2 /10OPTIMIZATION7 /10
Allods OnlineThe Elder Scrolls IV: Oblivion

Axis by axis

Execution2 vs 3

The Elder Scrolls IV: Oblivion leans harder on execution: Real-time swing and block, modest demand

Reads3 vs 1

Allods Online leans harder on reads: Open PvP and ship battles add some human prediction

Variance2 vs 2

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Allods Online

full breakdown

The Elder Scrolls IV: Oblivion