head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
An espionage RPG where dialogue stances and skill builds reshape a branching spy story.

Optimization · Pure Optimization
PS1 JRPG whose turn-based combat hinges on timed attack combos.
Alpha Protocol leans Optimization (Pure Optimization); The Legend of Dragoon leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Alpha Protocol
Serviceable third-person shooting and stealth
The Legend of Dragoon
Addition combos demand precise button timing every attack
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Alpha Protocol
Dialogue reactions scripted to stances
The Legend of Dragoon
Enemies follow fixed scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Alpha Protocol
Reputation consequences hidden first time
The Legend of Dragoon
Standard encounter unknowns
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Alpha Protocol
Skill builds and dialogue routing very solvable
The Legend of Dragoon
Dragoon management, additions, and item strategy
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.