head to head
Alto's AdventurevsFruit Ninja
Alto's Adventure leans Execution (Twitch Chaos); Fruit Ninja leans Execution (Pure Mechanics).
Alto's AdventureFruit Ninja
Axis by axis
Execution6 vs 7
Fruit Ninja leans harder on execution: Swipe accuracy and combo timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Alto's Adventure leans harder on variance: Procedural terrain keeps runs unpredictable
Optimization2 vs 2
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

