head to head
Alto's AdventurevsWarioWare: Touched!
Alto's Adventure leans Execution (Twitch Chaos); WarioWare: Touched! leans Execution (Pure Mechanics).
Alto's AdventureWarioWare: Touched!
Axis by axis
Execution6 vs 7
WarioWare: Touched! leans harder on execution: Instant stylus reactions to five-second prompts are everything
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization2 vs 1
Alto's Adventure leans harder on optimization: Goal checklist and combo logic shallow
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

